[Linux] Pop-up Editor windows open on different display than the one the Editor is located in on a multi-monitor setup (#3062)

Topic automatically created to discuss [Linux] Pop-up Editor windows open on different display than the one the Editor is located in on a multi-monitor setup

Yes, the popup windows launch were they were last used.
The problem is when you have multiple monitors. The popups DO NOT move with the application.
If you move Unity from Monitor 1 to monitor 2, the popups (hamburger menu’s), context menu’s, Add Component menu, gizmo’s menu, scene menu, game menu…
Still appear on monitor 1.

ONLY the top level (File, Edit, Assets, GameObject, Component…_) menu’s work properly.

Finally, unlike build settings window, context menu’s cannot be moved to a new location.

This issue is not resolved. At least not on Plasma 6.

Some windows (e.g. undo history) will pop up at the origin of the underlying coordinate system of the displays – which is the top left corner – every single time, even after having moved them before. Neither the intended behavior nor the intended initial position, I presume.

If the primary monitor is to the right of the secondary, affected windows will thus open in the top left corner of the secondary screen, even when the unity editor is on the primary screen.

This circumstance has the side-effect of causing affected windows to initialize outside of visible screen space if the secondary monitors y-position is shifted downwards further than the height of the window.

Because I can’t attach a visualization here I want to give an example:
Let’s say the undo history window has a height of 500px and the secondary monitor has the coordinates 0,600. The window initializes at 0,0 – making it invisible and unusable.

This happens on X11 and due to Unity relying on XWayland on Wayland as well.
Also happens on a fresh user with pristine configs and settings.

I agree it’s not resolved, I’m on Fedora 42 KDE and Unity 6.1, EVERY window pop up open on top left of my left screen and out of screen, I need to use the Window + Arrows to move it, it’s very time consuming, I’m looking for a solution

Issue still happens, and definitely not behaving as designed. It’s objectively bugged with multiple monitors. I shouldn’t have to Win+Arrow key popups correctly on the screen every time they pop up.

Im having this same issue and its driving me nuts. Apparently this has been an issue for years based on what i’ve read on different forums. There is literally no solution, just open tickets from years ago that are unanswered. Im seriously considering switching to unreal engine or something at this point.

I cant keep dealing with this glitchy mess forcing me to turn my head just to pick a color