Localization doesn't work in build, however it work in the Unity

Hi.

I started working on the localization for our project. Everything seemed fine until we built the project. Localization doesn’t work in the windows and webgl build.

I also added script for Basic Locale selection menu following this page: Scripting | Localization | 0.9.0-preview
As you can see in the images, the Locale selection menu works in the Unity, however it doesn’t work in build.
I tried to solve the problem on my own, however as you can see, I didn’t succeed.

Unity version: 2020.3.25f1
Localization version: 1.1.1

Have a nice day!


Did you build the addressable assets?
https://docs.unity3d.com/Packages/com.unity.localization@1.1/manual/QuickStartGuideWithVariants.html#preview-and-configure-your-build

Ahh. It works now! I missed this step. Thank you for your help and time.