We use a style to display some parts of the text differently. In Unity and on Android it looks as expected: (Screenshot from Unity)
On iOS it looks like it doesn’t care about the colors:
The style looks like this:
<mark="#28283C">_<font=LiberationSans SDF><color=#ffffff><b>
</b></color></font>_</mark>
We use Unity 2019.4.3f1.
Does anyone have an idea?
Hi,
I would suggest you submit a bug report and attach a sample project that reproduces the issue. Please provide the case# once you submitted the bug report and I will take a look.
@jonathan_h I could not replicate it. We develop under Windows 10, use Unity Cloud to build and upload using an old 2009 iMac. The old iMac can’t compile to run on the device. This week I contacted someone with a newer mac and installed everything there, just to notice that this error does not happen there.