Hello, I have a mecanim that plays, and I want another mecanim to match it’s current enimation.
Ex: 1 guy does a punch, when the fist hits, a ghost guy matches his punch pose and stays that way, while the first guy continues his animation like normal.
I can’t find a way to make the mecanim match an existing one. Any idea? Maybe can I tell it to play the same animation at the same time the other one is at?
Heres sample from my code. Treat the poker like the second player. This has to sync, so therefore it needs to be inside Update, Fixed Update, or OnAnimatorMove.
Edit, Sorry this forum doesnt copy and paste from Monodevelop.(Come on forum admins sort this out! If you make it impossible to copy/paste code then people like me wont bother helping!)
You’re stuck with a screenshot. Just call a condition once, like I have (pokingSync)
Don’t ask why you have to use code like this, Just use it and save yourself the mental trauma.