Hello,
I’m very fresh to Unity and I’m currently trying to build my project into webGL, so I can upload it to websites like kongregate, etc, but I can’t seem to figure out what file I need to upload. On Kongregate for instance, I have the option to upload a unity3d file and/or WebGL/HTML5 file.
If I’m not mistaken here, I believe I need to upload a unity3d file which I receive when I build the project/game, and for the WebGL/HTML I need to zip the build files (Release, TemplateData, index), correct?