Monodevelop not autocompleting anything

It’s like it can’t see Unity’s classes or properties. It has a bunch of suggestions listed “M”, but nothing else.

“Rigidbody” displays, but as soon as I tack on the period: “Rigidbody.” it runs out of autocomplete options.

It works for me when using C#. As far as I know it doesn’t work or doesn’t work well with UnityScript. If something doesn’t work in MonoDevelop, I just restart it which usually resolves the issue.
Do you open MonoDevelop from within Unity?

Yeah, from within unity

Do you use C#? Do you have the required “using UnityEngine;” in your code?

Sometimes have to assign monodev manually as the editor,
from Edit / Preferences,
External tools / External script editor … and browse to monodev.exe

It was assigned in preferences. I’m writing in boo

As far as I know, Boo is not supported.

Boo is listed in Mono’s software and Unity’s software. I don’t know why it wouldn’t be “supported”.

So code completion does not work with Boo?

It is not supported in MonoDevelop for things like autocompletion or even syntax checking.

Know if there are any other autocompletion editors out there that will work with unity?

It’s impossible to mess up syntax in boo, but I really need some kind of auto complete.