Movement on a tile- porblem on drifrent Pc

Hi, I make moving for player. And I have a problem with speed of player of a diffrent pc, becuase I can not devide by Time.deltaTime. I make game with a tile. Player moves on tile. Tiles are base on a grid and tilemap.
Height and widht is the same for each tile and player. Player can’t turn when he is on half on a tile, I change direction vector when the player is full and only on one tile. So I can’t just simply devide moving speed by Time.deltaTime, so the moivng speed is diffrent on a diffrent pc.

Have you ever this type of problem and can you suggest hopw I can solve it?

I’ll be honest, I didn’t really understand most of what you said. Perhaps show your code, use code tags!, and then someone can maybe help you.

Only thing is it sounds like you’re experiencing different movement speeds on different PCs, which showing your code will help others help you to fix.