Hi, I make moving for player. And I have a problem with speed of player of a diffrent pc, becuase I can not devide by Time.deltaTime. I make game with a tile. Player moves on tile. Tiles are base on a grid and tilemap.
Height and widht is the same for each tile and player. Player can’t turn when he is on half on a tile, I change direction vector when the player is full and only on one tile. So I can’t just simply devide moving speed by Time.deltaTime, so the moivng speed is diffrent on a diffrent pc.
Have you ever this type of problem and can you suggest hopw I can solve it?