My nav mesh is invisible, although it’s working as intented. For example i can add Nav Mesh Obstacle component to my “wall” and agent takes wider route after baking. So seems like everything works fine, but for some reason I can’t see these blue multiple ares created by navmesh.
I’ve tried several solutions I’ve found in Google, but unfortunately without success.
I’m attaching a file where you can see that the scene looks like there is no navmesh at all, although it is there…
How can I resolve this problem?
Huh, that’s strange. Is that happening in any scene in this project, or only in that specific scene? Just quickly create a new scene and bake a Navmesh in it.
newbie and none of my attempts are showing the blue mesh. I changed static to navigation, have navmesh display to show on checked, baked it, navigation tab is clicked. nothing.
I had the same problem.
As Yanurary said, turning on gizmos helped.
What I did was IJust click the gizmos button in the editor view (top) and swich to the navigation tab afterwards.
It was my first time using navmesh, and its was “not working”, i removed it, downloaded again, 3 hrs later i figured out that the navmesh file was created, GG. But i coudnt see the “blue” shape yet… gizmos was deativated. Thank you!