This intro is rather long, so please feel free to skip to: THE POINT
First, let me state that I know as much about programming as Trump knows about stylish hair.
However, I have a ton of gaming experience, from tabletop to hardcore raiding in multiple MMOs.
Also, it isn’t as if I lack any talent to bring to the table. Storyline and lore is just as important (albeit, much easier to handle, in my opinion) in any MMORPG, and I have a large portion of the lore prepared. In fact, turning off that part of my mind is like turning off a Viagra and ecstasy fueled Ron Jeremy. Although I fancy myself a storyteller, I can also produce decent conceptual art, which can be refined for use.
Really though, I’ve gotten to the point that MMORPGs just disappoint. I can’t be the only one tired of the same games in different packages. We keep recycling the same garbage. Seriously, I’ve seen fresher convenience store sushi.
I have a ton of ideas for new mechanics that can work in an MMO setting. Class systems can suck it. I can’t stand being forced into a certain play-style, and I’m sure I’m not the only one. The only “balance issues” will be between the weak and the strong players. Sandbox, of course, because that’s the way MMO was always meant to be.
And I get that there are some games out there that aren’t quite so rigid, or have no class systems. Still, they don’t measure up to what I want to play.
Also, I want to allow the ability for players to create content, within limitations, of course.
I’d go into more details, but I’d like to keep the bulk of my ideas to myself, until a later date.
What I want doesn’t even have to look good to be awesome. I mean, look at Oprah (or Minecraft for a more accurate example)
THE POINT:
I’ve come to terms with the fact that I cannot accomplish this alone, and a team of game designers aren’t going to miraculously show up at my doorstep, offering free services, either. I need people who generally know what they are doing, even if inexperienced, and I need to pay them.
Keeping in mind that it will not have nearly the content or the refined graphics that WoW has…
- What would be the bare minimum team I would need?
- How much would I need to pay them?
- How long will the project take to complete (so I can factor in the total amount of wages)
- Rough costs of equipment would be helpful, too.
- ANYTHING else I have failed to factor in.
Thanks for the input ahead of time.