01-18 11:33:57.627: I/Timeline(9180): Timeline: Activity_launch_request id:com.grouppug.godsquad time:409153314
01-18 11:33:57.632: I/ActivityManager(549): START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 pkg=com.grouppug.godsquad cmp=com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity bnds=[184,170][360,393]} from pid 9180
01-18 11:33:57.782: I/ActivityManager(549): Start proc com.grouppug.godsquad for activity com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity: pid=10058 uid=10131 gids={50131, 3003}
01-18 11:33:58.342: D/ActivityThread(10058): handleBindApplication:com.grouppug.godsquad
01-18 11:33:58.482: I/Timeline(10058): Timeline: Activity_launch_request id:com.grouppug.godsquad time:409154168
01-18 11:33:58.482: I/ActivityManager(549): START u0 {flg=0x10000 cmp=com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity} from pid 10058
01-18 11:33:58.647: D/dalvikvm(10058): Trying to load lib /data/app-lib/com.grouppug.godsquad-1/libmain.so 0x424b9b50
01-18 11:33:58.647: D/dalvikvm(10058): Added shared lib /data/app-lib/com.grouppug.godsquad-1/libmain.so 0x424b9b50
01-18 11:33:59.347: I/ActivityManager(549): Displayed com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity: +771ms (total +1s569ms)
01-18 11:33:59.347: I/Timeline(549): Timeline: Activity_windows_visible id: ActivityRecord{4234eb00 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity t187} time:409155031
01-18 11:34:07.737: E/WindowManager(549): Starting window AppWindowToken{436c0720 token=Token{42e8a430 ActivityRecord{4376ef68 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity t187}}} timed out
01-18 11:35:01.712: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11444.4ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=0, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (882.5, 170.0)]), policyFlags=0x47000000
01-18 11:35:01.867: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11377.2ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (882.5, 170.0)]), policyFlags=0x47000000
01-18 11:35:01.867: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11377.1ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (882.5, 169.4)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11491.2ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=1, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (882.5, 169.4)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11491.1ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=0, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (863.7, 128.8)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11491.0ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (863.0, 128.8)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11490.9ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (863.0, 128.8)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11490.8ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (863.0, 128.2)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11490.7ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=1, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (863.0, 128.2)]), policyFlags=0x47000000
01-18 11:35:02.007: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 11490.7ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=0, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (900.6, 153.7)]), policyFlags=0x47000000
01-18 11:35:02.677: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 12114.5ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (899.8, 153.7)]), policyFlags=0x47000000
01-18 11:35:02.677: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 12114.4ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (899.8, 153.7)]), policyFlags=0x47000000
01-18 11:35:02.677: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 12114.4ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (900.6, 152.4)]), policyFlags=0x47000000
01-18 11:35:02.677: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 12114.3ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=2, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (900.6, 152.4)]), policyFlags=0x47000000
01-18 11:35:03.192: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 12579.9ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=1, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (900.6, 152.4)]), policyFlags=0x47000000
01-18 11:35:36.007: I/InputDispatcher(549): Application is not responding: Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}. It has been 6508.0ms since event, 5015.9ms since wait started. Reason: Waiting because the touched window has not finished processing the input events that were previously delivered to it.
01-18 11:35:36.407: I/WindowManager(549): Input event dispatching timed out sending to com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity. Reason: Waiting because the touched window has not finished processing the input events that were previously delivered to it.
01-18 11:39:03.412: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 213346.7ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=0, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (946.8, 153.0)]), policyFlags=0x47000000
01-18 11:39:34.482: I/InputDispatcher(549): Window ‘Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}’ spent 31105.7ms processing the last input event: MotionEvent(deviceId=5, source=0x00001002, action=3, flags=0x00000000, metaState=0x00000000, buttonState=0x00000000, edgeFlags=0x00000000, xPrecision=1.4, yPrecision=1.5, displayId=0, pointers=[0: (946.8, 153.0)]), policyFlags=0x47000000
01-18 11:41:19.882: I/WindowState(549): WIN DEATH: Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}
01-18 11:41:19.952: W/InputDispatcher(549): channel ‘423742e8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
01-18 11:41:19.952: E/InputDispatcher(549): channel ‘423742e8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
01-18 11:41:19.952: W/InputDispatcher(549): channel ‘43d46de8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
01-18 11:41:19.952: E/InputDispatcher(549): channel ‘43d46de8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
01-18 11:41:19.967: W/InputDispatcher(549): Attempted to unregister already unregistered input channel ‘43d46de8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity (server)’
01-18 11:41:20.057: W/WindowManager(549): Force-removing child win Window{4347b928 u0 SurfaceView} from container Window{43d46de8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerNativeActivity}
01-18 11:41:20.497: W/InputDispatcher(549): Attempted to unregister already unregistered input channel ‘423742e8 com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity (server)’
01-18 11:41:20.497: I/WindowState(549): WIN DEATH: Window{423742e8 u0 com.grouppug.godsquad/com.unity3d.player.UnityPlayerProxyActivity}
01-18 11:41:20.607: I/ActivityManager(549): Process com.grouppug.godsquad (pid 10058) has died.