I’m trying to make a small 3d game right now, but I keep running into this problem. I’ve looked at countless guides and videos, but they are either all outdated or don’t work. (e.g. This One ( How do I make a CinemachineFreeLook orbiting camera that only orbits when the mouse key is down? ))
I’m trying to make it so that instead of the usual mouse movement, you have to hold down right click to get it to move. I tried adding some Inputs to the Input Manager to no avail.
I have no idea where to start considering I only picked up Unity about 2 weeks ago, so any help would be really appreciated. Thanks!
