Netcode for GameObjects 2.13.0 is now live! ![]()
This release is focused on compatibility with the latest Unity editors, we updated a few APIs to stay aligned with editor changes, and added support for Fast Enter Play Mode to ensure future CoreCLR compatibility.
If you’re working with the newest editor versions, we recommend upgrading to this release.
As always, we’d love to hear your feedback and questions —> drop them below! ![]()
Happy Netcoding!
Added
Changed
Deprecated
- Deprecated the nullable boolean NetworkObject.IsSceneObject and introduced NetworkObject.InScenePlaced. (#4000)