Network RPC protocol reference

Hi,

I wonder if there is any documentation on the RPC protocol Unity uses for its NetworkView.
The thing is: I want to execute a few simple RP-calls from a non-Unity client (that is iPhone, Flash, Java or whatever). I’d love to use the build in networking, since it’s simple enough to use and probably well tested, but I assume it’s a proprietary protocol.

Of course I could implement my own server, but I’m just too lazy so I would love to avoid that, if I can.

Cheers,
Stefan

There is no documentation on any source aspect unless you are a source licensee.

But you might be able to get a feeling for it from the RakNet end which is used in unity (unity uses raknet 3.0)

Hi,

Is it still the same situation, 3 years later? Is there a way to get the specifications of the Unity Network View Protocol?