Networking problems (406336)

Hello, I`ve 2 very precious things to solve.

  1. Im using Leepo's tutorial(Example 4), and how can I change that ill own the MasterServer, so without “publicing” the game to the community, no1 will be able to open rooms in my game, because when I use Leepo’s scripts, sometimes I see rooms created by other people, when I enter them I can just see their names in the right corner above, so what I want to do is something like changing the MasterServer’s name.

  2. When I try to connect to myself with another instance of my game i`m getting a connect error, but I don’t know why, I opened the 35001 port with my IP Address I got from writing ipconfig in the run->cmd method.

If you know how to solve these 2 problems, I`ll do everything to compensate you in any way like economic,practical(Credits,ur web ads in my game,etc..)

Thank you so much!

  1. change the gamename thats beeing used when registering on the master server
    alternatively change the master server altogether to one you hosted instead of relying on 3rd party master servers
    The UT masterserver etc are not for production use so don’t expect or plan with them for your game release

  2. you can not connect to yourself through external ip, you need to use the internal one (thats a technical thing, about no router I know thats in the home user price class allows that). if the connection facilitator works, you will normally get 3 ips listed if you host on the same machine: external, lan, and 127.0.0.1 and it will work. but for that you need to use zumwalts masterserver combo or the dimerocker one or you own. the connection tester - facilitator of UT is not that reliable at all

About 1.
it’s public var gameName = “string”

if(Network.isServer){
Debug.Log(“Server registered the game at the masterserver.”);
MasterServer.RegisterHost(gameName, “myGameTypeName”, “MyComment”);
}

also, why cant I use the built in networking(the raknet functions) on my FPS game?

About 2.
Okay, then if I open ports (35001) with the IP that is given me in the ipconfig, will OTHERS be able to connect to my room?
And also, how can I do that EVERYONE who creates a room in my server the owner doesnt have to open ports or to do anything so that others will be able to login to their room…

About 1. is solved…

I`m offering 35.00$ to the one who helps me to solve the second problem. It’s the most critical problem.

You don’t use .99 when you want something to look big. You use it when you want it to look small.

i.e.
Sell something, charge $34.99
Pay somebody, pay $35.00

Changed. Good to know :wink: haha.

Anyways, Just wondering, if I buy a dedicated server, will the second problem will be solved?
if anyone knows how to solve it so they’ll be able to connect when somebody opens a room (without a need of opening any ports or anything), I`d appreciate any help and also pay for solutions. ty in advance.