New e-book - The definitive guide to animation in Unity

Our growing library of technical e-books for programmers, artists and tech artists covers most of the core roles and topics in a game production but there was a big missing part: Animation

Our latest 120-pages e-book on animation aims to provide you with an in-depth understanding of the animation features in Unity 22 LTS (content also valid for Unity 6). The main topics you’ll learn about include: importing animations into Unity, working with FBX files, the humanoid animations, animation controllers, and more.

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And don’t miss our video tutorial on the topic

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Does the e-book cover tips on optimizing animation performance for Browser Games or mobile platforms or integrating animations with procedural generation systems?

Hi. It doesn’t go so specific, but there’s tips throughout the ebook, have a quick look on the ebook page at the bottom you can skim through it and see what the content is like