Our growing library of technical e-books for programmers, artists and tech artists covers most of the core roles and topics in a game production but there was a big missing part: Animation
Our latest 120-pages e-book on animation aims to provide you with an in-depth understanding of the animation features in Unity 22 LTS (content also valid for Unity 6). The main topics you’ll learn about include: importing animations into Unity, working with FBX files, the humanoid animations, animation controllers, and more.

