Hey guys,
I am running Unity Version 2019.3.10f1 and I am currently building a 3d game or rather in the works of doing multiple smoke tests in order to redo and create the real version.
I have been working on a Terrain adding in test grass, trees, mountains, and a path. Today I decided to add more terrain detail so I did what I usually do with the following steps.
- Click my terrain
- Pain Terrain
- Raise or Lower Terrain
- Choose my proper Brush setting all the strength, brush size, etc.
- Paint a new mountain into the scene.
Upon hitting play my player goes right through the new mountain terrain I just painted, however any old existing mountain’s and formations my character can climb just fine??
I looks like the Terrain Colider does exist otherwise I would not be able to climb my other mountains and terrain. Any ideas??
I added example 1 where it works, and example 2 there it is failing.
Thanks!
Nathan Overlin