Hey all. I’m really struggling and could use some leads. My WebGL build doesn’t have any audio, but in-editor and Windows builds are fine.
It doesn’t seem to be the “audio context” permission issue I’ve seen referenced. I performed the workarounds required and don’t see that warning in the log, but there’s still no audio.
I’ve tried WAV and MP3. I’ve tried overriding WebGL audio from Vorbis to AAC.
Does anybody have any pointers on how to diagnose this?
The first things I’d check are, are you getting audio from the same browser on any other sites? Do you get audio when running your build on another browser? On another computer?
Was this ever fixed in any way? I just did a WebGL build and it has no sound even though I am just playing short audio clips. Nothing fancy. Using 2022.3.
hi! could you share how? because I am encountering a similar issue (my sounds are playing fine on desktop browsers but not on mobile browsers… I tired with unity 2022.3.11f1).
Anyone can point a solution or something I could try to solve the issue?