Not smooth and sharp egde in UI with SpriteLit Shader

Hello. I’ve created UI material via Shader Graph (Sprite Lit).
In play mode/game view - material assigned to Canvas/Image looks bad. It’s not sharp and smooth.
In the scene view and in the shader graph it looks great. Take a look at my shader, configuration and last image from PLAY MODE:

SHADER

GRAPH SETTINGS

MATERIAL ASSIGNMENT TO IMAGE

SCENE VIEW

PLAY MODE

I’ve changed material to Canvas and looks better - I think its solved now