Takeshi the Game "the adventures of takeshi" one man game

Hi all,

Here is my project, i’ve been working on since 2 years now. Without the Unity asset store nothing would have been possible, so thank you Unity for providing such a tool. I discovered Unity in 2014 and had zero knowledge in coding or so…(i don’t mean that i’m better now :p) But as a gamer born at the end of the 70s i’ve always had on mind the dream of creating my own “world”. So now that i went far enough i would like to share this journey with the community…

What is Takeshi:

A third person adventure game. So described as “Zelda like”.:wink: It’s a simple attempt from an amateur that goes a bit far now…

Here, no Procedural Infinite Universe with billions of planets ;):
I like to call it a Tiny Open World, it’s 8000 * 8000 km.

If Nintendo and Rockstar had a baby it would be Takeshi…:stuck_out_tongue:
-Hand painted, cell shading and Japanese Manga on one hand…
-Mature content, crazy story, Easter Eggs and references with open world feelings on the other…

Story:

It starts in an Egyptian fantasy land…“No spoil here”:wink:
Live your life in a village full of pleasures :stuck_out_tongue: or go explore the world, fight Anubis and it’s army…

A demo in 2019-2020?!!
I started on Unity 4 free and thought that this could be a great demo (using a small part of the world).
Update 10/05/19 now the project runs on U2018 with a lot of visual improvement!!!

The Game is Still in development

If the dream can come true i will release the Unity 5 version as a real game or as early access.
Update 10/05/19 Yes!! the game is still in development with a big refactory of the code

One man Game

I started from the “third person template” by Unity wich is FANTASTIC! and then i had to do all the rest…
-My own DayCycle, - Controllers, Inventory, Ui, Dialogues, Sounds, Music,…etc

The Teaser:
__**[u]Update 10/05/19**__[/u]
a new teaser should be available in september showing Takeshi and the last updates!!
stay tuned :slight_smile:
Some Unity 5 shots are in this video but it mostly shows the Unity 4 version with No terrain shader, No post processing effect, Basic shaders for models.
DevBlog:
Of course i will use this forum to show the progress and to reveal the integration of some of the best assets of the store in order to give a better look to the game.
Making such a project all alone takes time!

Thanks for reading, thanks for your time and support :slight_smile:

5 Likes

:)I would be very happy if you could check the first teaser showing a bit of gameplay:)

4 Likes

Looks fun, really great work!

1 Like

Thank you very much! :slight_smile: I really appreciate. I will post updates…


Unity 5 version with the amazing CTS shader!


Anubis is The Villain!:rage:


Definitely some very Mature content! :stuck_out_tongue:

1 Like

Ride a horse or a dromedary, and more…

Now working on the integration of enviro :). I will show you pics of the Unity 5 version of Takeshi. There is a little “Zelda” feeling with an improved environment and a lovely volumetric lighting!!.
Can’t wait to show you some nice pics this week end!

Stay tuned!! :wink:

I was expecting to see someone trying to cross a bridge while someone fired balls at them out of a cannon, but I guess this is okay.

Joking aside this is very impressive for one person, keep it up! :slight_smile:

:wink: lol That makes me laugh too! i know! Hope they won’t go to the jugde for copyrights :slight_smile:
Thanks for your kind words!


A nice feeling at night!! Unity 5 of course!


Enviro Lighting!


I Love this bump !

Looks cool, hope to see it progress :slight_smile:


Enviro is definitely a great asset!

The Terrain Shader is CTS!:slight_smile:

Many thanks! stay tuned! :wink:


Unfortunately, volume clouds are very expensive for old GPU…:frowning:


So i’ll use flat clouds, enough for me!:slight_smile: