OnMouseDown for Android

Hello
I am developing an Android app. I want to know if OnMouseDown works out for Android devices.
I don’t need multi touch; only a simple touch on a GameObject.

2 Answers

2

I don’t think so, but Input.GetMouseButtonDown(0) does. Also, to determine which object was clicked use a raycast.

You need to store the value in another variable and show that instead of trying tp halve the sliders.value. private float myFakeSliderValue; public void Slider_C_Axis { myFakeSliderValue = sldr_C.value / 2; Then use that float instead of the actual value.

Yes it’s true onMousedown work if you don’t need multi touch you can keep using that