Hello all, I have finally got OpenFeint working with my iphone game. I used the plugin to set it all up and I have allow notifications on but I get nothing in game. If I go to the openfeint dashboard I can see that it is unlocking achievements and sending high scores like it is supposed to, but there is nothing in to indicate that you have unlocked something.
I did get an error when I initially compiled the project; apparently OpenFeintSettingPropmptToPostAchievementUnlock is out of scope (and I couldn’t find it in the header with the other setting variables so that seems legitimate) but as far as I understand this refers to posting to social media such as facebook so it shouldn’t stop the in-game notifications from popping up.
Any ideas?
It seems I have an even bigger problem. OpenFeint runs fine on the 3gs that we are testing on, but the iPhone 4 seems to lock up on the screen that is supposed to ask if you want to enable OpenFeint. I get a white screen and the border but nothing else loads and it just sits there.
Got everything working now except the Achievement Unlock Pop-ups not appearing. I don’t know what else to try. I tried this solution:
but had no luck, didn’t make a difference. Anyone have a similar issue that they worked out a solution to?