Hi.
So I’ve got a Sprite let’s call it “A” that is filmed by an orthographic camera which I can zoom In / Out and Pan.
I want to add another sprite “B” on top of it, with a top-left corner at the same position than the top-left corner of the visible portion of “A” , and a bottom-right corner at the same bottom-right corner of the visible portion of “A”.
(so that it will fill the totality of the viewscreen of the camera too)
So I need the exact position of the FILMED top-left corner of A and its bottom-right corner.
But I can’t find out which camera function can give me that…
Any help would be much appreciated!
Here’s a little sketch of what I’m searching :