FREEDRIVE, is a game currently a work in progress, none of the Alphas/Betas represent the final product.
BIO
- Hi, I’m Blake, a 15 year old kid from New Zealand, who loves the outdoors and tinkering with stuff - I saw the advantages in developing/programming over just being the end user, because I get to do the work and see the end output.
- So all I want to achieve is a solid, fun, and beautiful game.
ABOUT
- Open World - In FREEDRIVE you can drive anywhere you want in an open landscape, without the restriction of barriers or fences.
- Driving Simulator - So far in the game, all you can do is drive, I will add in goals, races, multiplayer, online radio and maybe a car modifying editor, if the game draws enough attention.
- Physics - Currently I am using UnityCar 2.1, this is an excellent physics script for the cars, there are a few issues I need to fix.
- Quality - I am making the most of Unity 5’s shader quality and want to push it to the limit, so for this I am using uSky for a extremely high quality daytime/night time cycle, aswell as the Physically Based Shading it has to offer.
PLATFORMS
- Windows XP/7/8/8.1
- Mac OS X
- If this project gains enough support I will put in the time and effort to make a version for iOS and Android.
HELP
Throttle - W/UP key
Reverse/Brake - S/DOWN key
Steering A/LEFT - D/RIGHT
Handbrake - SPACE
Clutch - V
Shift UP - Z
Shift DOWN - X
Camera Switch - C
LINKS
- Website - www.tri3.ga
[Windows]
- Download FREEDRIVE 0.0.2 (.rar)
- Download FREEDRIVE 0.0.4 (.zip)
- Download FREEDRIVE 0.0.5a 32 bit
- Download FREEDRIVE 0.0.5a 64 bit
- Download FREEDRIVE 0.0.5b2 64 bit
- Download FREEDRIVE 0.0.6 64 bit
- Download FREEDRIVE 0.0.7 64 bit
[Mac OS X]
- Download FREEDRIVE 0.0.5a 64 bit
- Download FREEDRIVE 0.0.5a UNIVERSAL
- Download FREEDRIVE 0.0.6 UNIVERSAL
- Download FREEDRIVE 0.0.7 UNIVERSAL
[Linux]
- Download FREEDRIVE 0.0.5a UNIVERSAL
*If you download any of these tech demos, please give feedback on what I need to interrogate into the game
CHANGELOGS
0.0.2 - Download Windows
Initial release
Includes a non textured piece of basic terrain and a Nissan R34
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0.0.4 - Download Windows
Fixed the issue where the handbrake did not respond fully
Added a basic road system and textured the terrain for better contrast to the sky
Added some props with basic Rigidbody Physics
Added a “Reset” button, rather than having to go back to main menu when car is in a unflipable state.
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0.0.5a - Multi platform
A release for Mac OS X users [Intel, Universal]
A release for Linux users
Many shaders have been replaced with Unity’s Standard shader for improved looks and performance
Added interior view
Added background mountains for an improved look in the playable demo
Added image effects, such as bloom, sun shafts, and more
Upgraded the shaders on the car for a more rich, beautiful look
Added mirrors
Added digital clock to the dashboard + a time setter
IT HAS COME TO MY ATTENTION THAT THERE ARE SOME MAJOR BUGS THAT NEED TO FIXED WITH 0.0.5a
- There is no car noises - Due to a AudioListener problem which I will fix ASAP.
- The cameras do not switch and therefore no interior camera - Due to a bug with the camera controller script
- Time of day options and time is cut off the screen and off the HUD - This is due to the buttons not being anchored correctly on the RectTransform
Please do not bug me about bugs (no pun intended) - If you read it is version 0.0.5 ALPHA - I am releasing this so you can help me squash these nasty little buggers to make a stable, enjoyable game
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V0.0.6
- Fixed all issues in 0.0.5a
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V0.0.7
- Slightly fixed the optimization for some GPU’s - including low framerates
- New camera system - added a better follow camera, optimized mouse orbit camera (hold down left mouse to use) and a better cockpit camera
- Fixed the very bright bloom/HDR flare
- New and redesigned UI
- Added pause menu (esc to activate)
- Added a headlight switch that can be activated in the HUD
*About the graphics problems,
I have got rid of some un-needed code - but I have noticed that this hasn’t fixed the problem FULLY, I have noticed that when you have a few switches with the camera button the FPS can raise a lot higher - I will look into this bug


