Hi so I can’t find a way to fix this error were every now and then when the player moves these red + blue lines break the tilemap that I have made. I have tried messing around with the pixels per unit for my tileset but that doesn’t do anything. Please can someone help me out, thank you!
Hello, you could try adding your tile spritesheet into a Sprite Atlas and see if that helps
Others have also faced similar issues, you can take a look at similar threads for more details:
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Thank you! packing my tiles into a sprite atlas did work, sorry for the late reply was very busy.
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