pixel red + blue lines tilemap

Hi so I can’t find a way to fix this error were every now and then when the player moves these red + blue lines break the tilemap that I have made. I have tried messing around with the pixels per unit for my tileset but that doesn’t do anything. Please can someone help me out, thank you!

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Hello, you could try adding your tile spritesheet into a Sprite Atlas and see if that helps

Others have also faced similar issues, you can take a look at similar threads for more details:

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Thank you! packing my tiles into a sprite atlas did work, sorry for the late reply was very busy.

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