My Cloud Android builds have started failing with this error:
Player export failed. Reason: Your Android setup is not correct. See Settings in Facebook menu.
The iOS build works fine, and if I do local Android Builds it also works fine, just the cloud build is failing.
Running Unity 5.5.2p1 and I’ve set the cloud build to use 5.5.2p1 as well (also tried using the latest 5.5 setting in the cloud)
Any ideas? The settings for the Facebook menu all look correct and haven’t been changed in a long time either.