Player not rotating on rotating platform

I have a platform that constantly rotates that my player can jump on in my first-person 3D game. I thought when the player would stand on the rotating platform that it would rotate with it but that is not the case.

How would I go about having the player rotate while standing on a platform that rotates?

I don’t know if there is some simple solution (like something in the inspector) or if in my Player’s class I have to check for collision with the rotating platforms (something like OnTriggerStay) and then make the player rotate at the same speed as the platfrom.

Any suggestions would be greatly appreciated :slight_smile:

I think I’ve found a solution here: How to get a Character to move with a moving platform ? - Questions & Answers - Unity Discussions I tried using the search engine hear and on google but I must have missed this post. The very last person in the thread provided a solution to my question. I haven’t tested it yet but looking at the code it should work just fine.