Hello,
I am at Unity 2022.3.10f1 and tried using PlayerPrefs.SetFloat(sKey, fValue) but then when retrieving the value with PlayerPrefs.GetFloat(sKey), its always 0.
Then I tried a Player Prefs Editor asset, and when attempting to set a float entry I see the value gets added but one moment later it disappear! :eyes, only the key stays there with no value.
My workaround now is to use an int pref and convert back/forth to the float I need.
Thanks,
Pablo