Playing WebGL games inside of a Standalone build

Hi guys,

Maybe a strange question, but I want to know if there is a way to play a WebGL game (Or any other interactive WebGL app) inside of a unity build (PC standalone) ?

The apps I want to run are not heavy, they could run on a well prepared potato.

I did not find any ressources on that subject, so if anyone has information or any ressources i might have missed, I’ll be glad to take a look at it !
Thanks !

WebGL requires a browser to run. Unity does not provide browser integration, so you’ll have to look at the available open source and asset store solutions (searching for “unity embed web browser” brings up a couple of options). However, I don’t know what browser features they support exactly and if or how well WebGL would run inside of them.

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