PlayMaker vs. uScript (659859)

PlayMaker (most popular) vs. uScript (generates actual C# code)? Other alternatives? I´m having a bit of a hard time judging these. It´s for use with designstudents.

There are gobs of comparison threads about this. (search)

In the end, it probably doesn’t really matter which one you pick. I personally prefer Playmaker.

I searched here (and read in other forums), but might have failed miserably here. I´ll delete thread if so. Thanks!

No need for all that :stuck_out_tongue:

https://forum.unity3d.com/threads/playmaker-vs-uscript.105875/
https://forum.unity3d.com/threads/uscript-vs-playmaker.108532/
https://forum.unity3d.com/threads/opinions-playmaker-vs-universe-vs-uscript.220036/
https://forum.unity3d.com/threads/best-visual-scripting-asset-uscript-vs-playmaker-vs-brain-buider-vs-antares-universe.143648/
https://forum.unity3d.com/threads/visual-coding-playmaker-universe-uscript-and-one-confused-newbie.90274/
https://forum.unity3d.com/threads/playmaker-v-antares-universe-v-uscript.131057/
https://forum.unity3d.com/threads/playmaker-vs-vizio-vs.83863/
https://forum.unity3d.com/threads/uscript-or-antares-universe-or-playmaker.357982/

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I blame information/work overload. Will copy that, and delete this. Thanks again!

Is there even a way to delete a thread? Can´t find one.