PlayMaker (most popular) vs. uScript (generates actual C# code)? Other alternatives? I´m having a bit of a hard time judging these. It´s for use with designstudents.
There are gobs of comparison threads about this. (search)
In the end, it probably doesn’t really matter which one you pick. I personally prefer Playmaker.
I searched here (and read in other forums), but might have failed miserably here. I´ll delete thread if so. Thanks!
No need for all that ![]()
https://forum.unity3d.com/threads/playmaker-vs-uscript.105875/
https://forum.unity3d.com/threads/uscript-vs-playmaker.108532/
https://forum.unity3d.com/threads/opinions-playmaker-vs-universe-vs-uscript.220036/
https://forum.unity3d.com/threads/best-visual-scripting-asset-uscript-vs-playmaker-vs-brain-buider-vs-antares-universe.143648/
https://forum.unity3d.com/threads/visual-coding-playmaker-universe-uscript-and-one-confused-newbie.90274/
https://forum.unity3d.com/threads/playmaker-v-antares-universe-v-uscript.131057/
https://forum.unity3d.com/threads/playmaker-vs-vizio-vs.83863/
https://forum.unity3d.com/threads/uscript-or-antares-universe-or-playmaker.357982/
I blame information/work overload. Will copy that, and delete this. Thanks again!
Is there even a way to delete a thread? Can´t find one.