Playstore says 'This release is not compliant with the Google Play 64-bit requirement'

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so thats what i get when i try to upload my apk to playstore

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there you can see my target architectures, just arm7 selected. other threads suggested deselecting x86 or whatever but that isn’t even an option. im on 2019.3.2f1

any advice very much appreciated

Unity will generate 32 bit code if you choose mono as the scripting backend. Choose IL2CPP for 64 Bit

sorry only just saw this and thanks for your reply. i tried changing the scripting backend from mono to il2cpp and still the same issue persists. any other ideas?

oh nevermind, i forgot to tick ARM64 under enabled architectures, now i ticked it play store is no longer complaining so hopefully it will get deployed now