Very nice work! There’s still room for improvement, especially in making the movement into and out of the portals seamless (no jump should be felt) however I can say that this is one of the best attempts I’ve seen in a while. Are you going to build upon this or is it a one-time experiment?
As for the bugs, I don’t really have time to fix any of them since I really need to focus on my “Real Job” which I really enjoy anyway, but, that’s why I’m just giving you all the project for free!
Now you got me wondering… It’s possible based on what I see in this video it’s just duplicating rooms and making doorways into them. Notice its just a big cube and he only puts the portals on the outer walls… You could theoretically just duplicate and mirror the room and it’s objects to fake a portal this way.
I’m just speculating really, I actually have no idea if render to texture is available on iPhone.
@Higgy: Thanks Higgy! Sweet video too I love that game! Didn’t play it on the iPhone, but played the one bundled in the Orange Box and it’s super addicting!
@psychicparrot: No problem, I just hope someone is willing to track down the couple of bugs in it (I may do it one of these days) and share it with others I’m really excited to see if anyone will make something with this
@makaleth: Thanks makaleth! The thing is that these portals don’t have to use a render texture. It’s a 2 camera setup with a depth mask shader on the portal. I don’t write for the iPhone, but, I’m assuming it can have a two cam setup too. Doing this is actually a lot less complex than it may look at first glance
For a multimedia master course I’m creating a “House of the future” application which features several media integrations (twitter messages, augmented reality, etc.).
To make it somewhat of a Unity showcase too, I’m integrating several “cool” things as well, including this.
So if you could post your latest build/fixes, please do so :).
Hey Leepo, I went to your house and trashed it. Stuff was everywhere, man. I even threw your laptop!
THEN I went to the bathroom - man, the house of the future really needs a cleaner. There is some serious limescale build up in the sink, toilet and bath. I would recommend bleach
Nice demo - not sure why it would need portals, but hey if it’s a house of the future then in the future I know I want some portals around the place so … cool!
The current demo was made only to fix the walker, interaction and physics. It uses the shadow demo assets&apartment, these assets will be replaced. The real house will feature 2 floors and 9 rooms. The portals will make a bit more sense there ;).
Anyway, I won’t hijack this thread any further, once it’s next to finished I’ll create a showcase topic.