Hi, i have a problem with my animation controller. I can not handle correctly the states and the transitions, so that i can activate
the right animation clip when it have to.
My target is to have an animation controller that activate the right walking animation when i try to move the player in an specific direction, and activate the right idle animation when i stop to move the player.
The player can move in 8 direction ( North, South, Ovest, East, North_East, North_Ovest, South_Ovest, South_East ).
There are the animation clip for each one of the direction, both for walk state, that idle state.
I’ve tried many configuration, of states and transitions, but i haven’t figure out the right solution.
So I ask you if someone can help me.
I post the link to my animation controller, so one can understand better the problem