Problem with export from Blender to Unity (73102)

Hi,
Can you tell me: why my beautliful Blender models (:P)

In Unity looks like that:

Why some colors are different and some parts of body doesn’t appear?
When I want to put model into Unity, I simply copy blend file and paste it into assets in unity. So, what’s wrong?

1 Answer

1

There are serveral things that could go wrong when importing blender models into unity. I’ve also experinced a lot of trouble when trying to do so! :slight_smile:

I’m not sure what your problem is, but try to check the following things when importing a model into unity (just try it again after you’ve checked all of these):

  1. if the model has textures, make sure it’s properly uv-mapped.
  2. if the model misses parts, try to flip normals in blender.
  3. check the unity import settings! make sure you understand every option and know what is does. Changing a thing (like import materials or not) can make a big difference.

And some tips:

  1. using a .blend file to directly import models is fine, i do that too, so don’t worry about that.

  2. try to assign materials in unity. importing materials out of blender caused me some trouble a lot of times. (this could also be the solution to your weird “suddenly changed colour” problem!)

  3. Google is a good friend :wink:

Good luck!