Profiler Editor Loop taking 121.05ms

Hi all,

I have this issue with Unity (2022.3.11f1) where no matter what scene I’m using the editor can take forever to run sometimes. I have tried different versions of Unity as well. You can see here that it’s taking 121.05ms in the profiler.

My laptops specs (Razer Blade 14) are pretty solid as well:
CPU: AMD Ryzen 9 5900Hx
RAM: 16GB
GPU: RTX 3070
SSD: 2TB
Would really appreciate if anyone has any insight on this. Thanks!

Change profiler to edit mode and enable deep profiling. You are currently profiling runtime code.

Thanks for the prompt response! I tried that twice and then tried running Play mode, Unity then froze for a few minutes before crashing on both occasions. I tried looking at the editor profiler without being in playmode, but I haven’t found a way to pause it and look at the stats.