Public Roadmap, Blacksmith Demo Assets released - Announcements from Unite Europe

Watch the Live stream here!

Unite Europe 2015 Highlight Reel

We’ve released Assets from the Blacksmith Demo on the Asset Store;

Check out the blog post for more information!

Environments

Characters

Atmospheric Scattering

Hair Shader

Wrinkle Maps

Unique Character Shadows

http://unity3d.com/pages/the-blacksmith

ZOMG PUBLIC ROADMAP!!

10 Years of Unity

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Livestream is not available in Germany :frowning:

I’m afraid that’s to do with Germany’s Live streaming & music copyright laws, we can’t really do anything.

nice!

You’re upgrading MonoDevelop to 5.9 so soon! That just made my day.

nooooooooo, how did i miss this. hahaha

Awesome way to release the Blacksmith demo, separating some of the useful assets for us. Thanks!

Good stuff Unity. Btw anyone trying blacksmith demo can pause, and scrub the timeline. As an additional feature, you can look around while paused!

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5.3 is going to be a nice birthday present.

Lots of good stuff in the audio talk with Jan Marguc too, so if you want to know more about the audio mixer, inspecting audio events in the profiler, or writing custom audio plugins, I recommend checking that out too.

Is it possible to put Session/Talk and its title on the title of the youtube videos you will be uploading on the Unity channel?
I almost didn’t click on this one because it was uploaded at the same time as all the other ones from the keynote and i thought it was from the keynote.

Just think it’s better for us when searching through the uploaded sessions.
Thanks :slight_smile:

I’ve got a serious case of post-Unital depression. There are so many people you can meet at Unite, so many booths and talks to attend, but you only get 2 or 3 days.

I’m very happy to have been able hang out with Asset Store wizards like @tomaszek of RTP fame and @Becoming1 from Horizon[On], rave to Chipzel and connect with Hangar18 (Jelly Jiggle), Realmforge Studios (Dungeons II), the Unity crew, @drcharlesunity PhD (you know) and to be able to consult experts such as @Adam-Buckner_1 , Jan Marguc and Alexey Orlov, have a steady influx of great food (props to the catering) and get tech updates at the Intel, OSVR, ARM, zSpace, Meta, Xsens and Samsung booths.

Still I’ve not taken advantage of all the opportunities that presented themselves. Why, just why, did my cloning machine have to break down just this week?

A very special shout-out to @UnityFS of the Unity FS Flight Simulation toolkit for giving me a great deal on his Unite ticket, without whom I wouldn’t have been able to attend in the first place.

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Yes, we had to go through and update the names. They should be all done now.

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Glad you had such a great time, even from the other side of the fence, this was one of the best Unite’s I’ve been too

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There are only 10 videos currently up in the Unite Europe 2015 playlist, are the rest coming?
I managed to see a lot of the talks I wanted to but there were a few clashes and would love to see those talks aswell:
for example the IL2CPP talk,

I enjoyed this stuff too much. Thank you.

Yes, all the talks were recorded and their videos will be put up when they are edited! 50+ hours of footage is alot to process and Unite only ended 2 working days ago! In short:

Awesome :slight_smile: thanks Andy, didnt want to sound impatient… just eager to relive the experience, you know :stuck_out_tongue:
(p.s nice unite jokes in your housekeeping talk :wink: )

It was my pleasure. :slight_smile:

Can the assets from the blacksmith demo be separated from the main art?
I don’t really want to be downloading 4.5GB of environment assets just to test/use the tools inside it.

Could that be done? :slight_smile: