I can search my App by name on my PC google play store, And that app page shows my APP doesn’t support any of device. (this is probably why i couldn’t research on my device)
BUT, in my development console it checked with 572 devices is supported.
What texture compression are you using? I’m guessing this is not the final manifest, can you post the contents of “Project/Temp/StagingArea/AndroidManifest.xml” after you made a build?
Oh, that’s odd, the final manifest states minSdkVersion=“16”, meaning only JB devices will be eligible for deployment. Check the “Minimum API Level” setting in the Editor. Although, normally the Editor is not supposed to replace the minSDKVersion attribute if it has already been specified in the custom manifest.
Another thing, if you use DXT compression only devices with the Tegra chipset will be able to run your apk.