Question about materials and texture memory consumption.

Greetings.

I have a scenario where i have one model (an fbx file) that is consisting of 4 meshes. Two of the meshes share a material the other two have their own.

My question now relates to texture memory consuption.

Say i assign the same texture to the four materials. Does that mean that i will have 4 copies of the same texture active in memory somewhere or will there only be on copy of the texture which all materials take their info from?

Regards,
Marc

Textures (and generally all assets) are shared. So in your case, all four materials will use the same texture.

Thanks alot Aras!