Question Regarding PlayMaker

I’ve been working on a prototype for a 3D platformer game for quite awhile, which already has some existing code in it. I’m thinking about getting PlayMaker, as I feel like it would make development way easier for me, and I was wondering if I can open/edit any of the already existing scripts using PlayMaker, or if I’ll have to recreate what I have so far from scratch? Just curious.

Scripts/code and Playmaker can work along side one another, they are not mutually exclusive. As an artist - I don’t work this way - so I don’t know the correct terminology but I think these actions are what you are looking for.
https://hutonggames.fogbugz.com/default.asp?W44

Your scripts will work alongside Playmaker - although you will need to send to & receive from information from/to your scripts to Playmaker and vis-versa.
You don’t need to recreate what you have as long as you can setup communication to/from your scripts to/from Playmaker.

To clarify - you will still be able to edit/open your existing scripts - but editing/opening will not be done using Playmaker, it will be however you normally open/edit scripts.

A code guy who uses Playmaker could probably add more ‘coder guy’ lingo or correct anything if I’m mistaken.