Hello Unity Community,
I’ve been away from Unity for quite some time and I’m now looking to understand the current state of the platform, especially in light of the significant licensing changes attempted last year. I’m interested in gathering an unbiased view of how these developments have influenced Unity’s trustworthiness and its relationship with developers:
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Trust Issues: After last year’s concerns with licensing changes, what is the general sentiment in the community towards Unity’s trustworthiness now? I appreciate insights from both those who have continued using Unity and those who have moved onto different engines.
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Leadership and Decision-Making: Are the same leaders who were involved in the previous decision-making processes still in charge today? Or has there been a change in Unity’s leadership that could influence its future direction?
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Potential for Future Changes: Does Unity still possess the power to make substantial licensing or policy changes out of no where like last year? How is this reflected in the current terms of service, and what measures have been implemented to ensure transparency and fairness?
I apologize if a similar thread has been posted recently—I couldn’t find one upon searching.
Thanks for your insights!