[Release] Serializable 2D Array, A Tool to help serialize and manage a 2D Array in Inspector

Sometimes we want to store a 2D Array for our Game development, for Level design, Procedural Dungeon etc.

However C# 2D Array T[,] is not a serializable type and if you are using a long long list for alternative it is very hard to manage a long list. So this package is for helping you serialize and manage a 2D Array for your game project.

Key Feature:

  1. Serializable class Array2D with 2D Array Visualizer

  2. T can be everything, it is Generics type.

  • Non Generic types like int, float, string, enum, Color, Object References etc. is possible to be visualized directly.
  • Generic Type, usually is a custom Classes, will only show the Coord of data in the Table GUI. For editing, you are able to select and edit a single data, the selected object will be serialize below the “Selected Object”
  • (More Detail about Type:* Unity - Scripting API: SerializedPropertyType)
  1. 2D Array Resizing by width and height
  2. Visualize direction, optional visualize “From Bottom To Top” or “From Top To Bottom”.
  3. Offset and Range is available, if you are managing a huge 2D Array, you will be able to setup an offset and range to only visualize a part of the array.

Other Feature:
If defined T is Primary Type, Drag and Drop Fill Mode is available for you to edit multiple columns at the same time.


If defined T is a Custom Class, Select and Edit is available for you to edit custom objects one by one.

Asset Store url:
[Property Drawer] Serializable 2D Array and Visualizer | Data Tables | 2D Array | Utilities Tools | Unity Asset Store

Be careful:
** Serializing a huge Array is technically possible but not recommended. One of the reasons is that serializing data will take up your disk space, so if you have a 2D Array size above 10^8 it will take a very long time to load.* (You are still able to create a huge size 2D Array in code, just do not serialize that is fine)
** Array2D is a data structure, it is not equal to C# 2D Array [,], you are able create a Array2D from [,] by constructor Array2D([,])*