We’ve just released the Dark theme version of the Minimal Game UI series.
This package is designed to be fully compatible with the Light version,
allowing you to switch or combine themes within the same project structure.
The Dark version is built for dark fantasy to casual game styles, and optimized for vertical mobile games.
It also aligns with the rest of the Minimal Game series,
and we’re planning to expand the lineup with a Blue theme using the same structure.
I’d love to hear feedback from a developer’s perspective — how you handle light/dark UI themes in your projects,
or what you usually prioritize when designing dark-themed mobile UIs.
Asset Store page(Dark) :
Asset Store page(Light) :
Thanks for checking it out.









