Hey everyone,
Just released something we’ve been working on for a while — the Heavy Tutorial System. It’s a lightweight, no-code solution for creating in-game tutorials and onboarding flows in Unity.
The goal was to build something that’s easy to set up, flexible enough to handle more complex flows, and doesn’t require devs to wire everything manually with custom scripts.
Key features:
- No coding required — configure everything in the Inspector
- Handles transitions between steps (button presses, UnityEvents, conditions, etc.)
- Modular structure, easy to plug into existing projects
- Optional progress tracking if you need it
- Clean and lightweight setup
We also put together a full YouTube series walking through how to use it — from basic setup to custom use cases.
Asset Store:
YouTube Playlist:
Would love to hear your thoughts or any feedback if you end up trying it out.
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Built by Heavy Cav Studios