Requires Unity 5.1.0 or higher.
Official Website
GAME FEATURES
Complete fun working MOBA game where you can choose a character to fight against the enemy team on three different lanes, where neutral monsters spawn and towers defend the "big base tower”. Every time you kill a minion or a player you gain points, which allow you to level up your character with more health and more damage. The game ends when a team destroys the big base tower!!!
• Experience split between the killers
• Gold when you kill an enemy
• Teleport to base
• Standard MOBA keys QWER
• Abilities can slow enemies, stun, dot, hot, teleport… you can even write your custom scripts to customize abilities.
SPECS
• Menu animations with different behaviors
• Login system and registration, integrated with PHP and MySQL
• Lobby, general chat
• Server list where you can see the actual players and their names
• Char selection window with portraits and sounds for each character
• Client - lobby system - master server and node implementation
• Server creation, launching multiple standalone apps for each match (Multiple server instances used in many games) using ulink, ulobby, uzone
• Enemy ia, waypoints integration, using unity navmesh.
• 2 custom characters with animations and custom spells
• You can create new characters, new enemies with just a few lines of code, even you can fully customize your spells and attacks creating your custom scripts, you want a spell that stun a player? And deal dot at the same time? Or maybe a spell that teleports you and deals aoe dmg??? You can do it easily with a few lines of code there is no limits!!!
• THIS IS NOT A USER INTERFACE CREATION ASSET…. IT´S A COMPLETE GAME THAT REQUIRES MID TO ADVANCE KNOWLEDGE OF UNITY AND C# TO WORK WITH.
• I´M WORKING FULL TIME ON THIS PROJECT SO THERE WILL BE A CONSTANT UPDATE RELEASES!!
Trial Version of uLink Network is included in this package.



