[RELEASED] Retro Character Controller

I’m proud to release the definitive solution for making classic FPS games.

Retro Character Controller

Following the battle-tested formula of character movement from games like Quake and Half-Life, you can achieve the same movement fluidity found on those games.

Featuring:

  • Fast and smooth movements
  • Slope sliding.
  • Bunnyhopping.
  • Air-strafing.
  • Surfing.
  • Crouching.
  • Box Collider.
  • Climb on ladders.

Get the asset now!
If you have any questions, feel free to reply to this thread or join our Discord community.

Rocket Jumps??

Yeah, totally possible. :wink:

With every other character controller I’ve tried, the capsule shape causes the player to slope off hard edges (since the bottom of the player is a curve), does this use a non-rotating box method as Quake effectively does (through raycasting, and Doomguy is essentially a rectangle rather than a box or capsule) to ensure no sloping/easing off edges, but rather a nice hard drop?

Why was it removed from the assetstore, author? It was quite a unique thing and i liked it.