Update almost ready, it will be soon. At the moment, we are finishing doing character animation.
Update will be completed within a few days.
Before sending update to Unity team we will create a post on facebook and forum.
It would be good if customers can download updates directly from you. Unity team tarry long over assets to the asset store released
Survival Game Template version 1.1 sent to Unity Team for review.
V 1.1:
New:
- Main menu.
- Multiplayer (Beta)
- Character hands in first person mode.
- Character model in multiplayer.
- Armor displaying.
- Item
- water and thirst mechanic.
- Rifle and shooting mechanic.
- Blood and hit particles.
- Hit sounds.
- Craft timer.
- Craft time in recipes.
- And other less important features.
Changed: - Almost all of the scripts.
- All prefabs.
Video:
Would like to see some light farming in this asset.
So players can plant for example potatoes that grow ower time and later they can collect them from the plant and cook them.
Hello RandAlThor!
Itâs an interesting idea, we will think about it.
Gone are the hand in the first person so strange ? Hands should be displayed only when running or weapons
Character supports mechanim.
You can change the animation to any other in first person animator controller.
Unity team is a slow and long we wait for the release of an update. Can you send me a new updat to email?
Neak or can be downloaded from your site?
Contact us by e-mail: gnomeartworks@gmail.com
it looks nice is the ability to add and aiming guns ?
Gun can be added as well as a melee weapon.
Change script âMelee Weaponâ to script âFirearmâ.
Aiming is not implemented. Maybe we will do it in the future.
someone has already put it on greenlightâŚ
https://steamcommunity.com/sharedfiles/filedetails/?id=665605431
Blimey!
Yeah i know right⌠Looks default as well?
No itâs very different, there is âconstructionâ instead of âconstractionâ ![]()
Thank you for pointed out the mistake, weâll fix it later.
Survival Game Template version 1.1 has been released!
V 1.1:
Changed:
- Almost all of the scripts.
- All prefabs.
New:
- Main menu.
- Multiplayer (Beta) (âLAN Server Onlyâ doesnât work, âMatchmakingâ poorly tested).
- Character hands in first person mode.
- Character model in multiplayer.
- Armor displaying.
- Item
- water and thirst mechanic.
- Rifle and shooting mechanic.
- Blood and hit particles.
- Hit sounds.
- Craft timer.
- Craft time in recipes.
- And other less important features.
I think they finally deleted it ![]()
Hi, in version 5, I get an error.
âNon-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path âLevel/Houseâ, Mesh asset path âAssets/Survival Game Template/Models/LogCabin/LogCabin_Collider.FBXâ Mesh name âLogCabinModel_colliderââ
Hello, awesome update. But I dont like the hands in normal position. Nobody would hold his hands like that when player has nothing in hands. Do you have video tutorials how to change, add items etc.