Remove Camera Feed or make it transparent

Hello,

I’m working on a Unity MARS project and I’m using the body tracking feature. I want to find a way to either remove the camera feed or make its texture transparent. I only want to have an 3d object mirroring my movements without showing the real physical environment.

I hope that makes sense! Let me know if you have any pointers. Thank you so much!

Mars is adding an ARCameraBackground to the camera - I was able to turn that off by adding a simple script attached to the camera Game Object:

using UnityEngine;
using UnityEngine.XR.ARFoundation;

public class DisableBackground : MonoBehaviour
{
    void Start()
    {
        GetComponent<ARCameraBackground>().enabled = false;
    }
}