Render Texture "color format" options

I need to create a Custom Render Texture with color format = ARGB Half.

This options is available in Unity 2018.4, but it is not in 2019 and 2020 versions. (see attached images)

Why it is different? How can i create a Custom Render Texture with ARGB Half in Unity 2019/2020?

Thanks.


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I’m not sure about the UI, but the documentation still lists ARGB Half and I’m pretty sure you can create it from code?