Revert to Changeset Does Nothing - PLEASE ANSWER

I am begging someone, anyone, to help me. I have saved like 10 changeset in the past week. In between those logging in and out because I had to turn off my computer or something. So I know they saved correctly. I’ve left and gone back to them before. But I had an error and went to a forum and they told me uninstall and reinstall unity. I did and now I’m reverted back by a whole week of work. My saves are still there in changesets but when I press “revert to changeset” it shows a loading screen, and then nothing happens. It says its done loading but nothing changed its still exactly as it was a week ago.
I am in tears and beyond desperate so please somebody answer.

what exactly are you on about? are you talking of unitys version control system? if so, asking in the relevant forum maybe more prudent.

I dont use unitys, i use git, with git you can commit batches of changes, but you have to upload them. However, i can uninstall and reinstall unity 1000 times and it wont change my code, so, that just sounds odd.

Sorry I thought it was obvious. Yes I’m using Unity version control. I didn’t know there were other options

You posted in a 2d forum, so no, not obvious as there are quite a few actually methods of source control.

Highly recommend you upgrade to proper enterprise-grade source control such as git.

It has two important advantages: it is free and it works.

If you insist on sticking with the Unity system, you want to live here:

https://forum.unity.com/categories/unity-devops.898/

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Gotcha. I’m very new to all of this so I thought it was a thing of you have to use the companies stuff and you can’t use anything else

A changeset is a snapshot of your project. You can update the workspace / switch your workspace to the last changeset of the branch and it will be downloading the latest version of your project. You can also download the Unity Version Control standalone client at the following link: https://www.plasticscm.com/download
And you can find documentation here: https://docs.plasticscm.com/

The revert operation allows you to revert a specific file to a previous version but I think this is not what you need to do. You would like to update/switch your workspace to the head of the branch.

Why would you recommend git over Plastic SCM / Unity Version Control?
Do you have artists on your team? Are you using git with LFS? Your feedback is welcome.