Rigidbody with configurable joint gets stuck in any collider

I have Configurable Joint, Box Collider and Rigidbody in my VR swords objects set up.

The Collision Detection is set to Dynamic and material is slippery. When i hit two swords they get stuck and behave weird. Same applies when i hit any other collider with one of the swords

Here is how it all look like:

Here is my joint config:

Rigidbody and Box Collider settings: