I have Configurable Joint, Box Collider and Rigidbody in my VR swords objects set up.
The Collision Detection is set to Dynamic and material is slippery. When i hit two swords they get stuck and behave weird. Same applies when i hit any other collider with one of the swords
Here is how it all look like:
Here is my joint config:
Rigidbody and Box Collider settings:

