Rope/Bridge physics for 3D car.

I am using E2D terrain generator for making terrains. And then moving car on them and now i want a rope or bridge to join two terrains. Actually i want to achieve something like Hill Climb rope effect.

My car is 3D and what system and way you recommend me to make rope/bridge. I have tried 2D ways but car is 3D. So a 3D rope/bridge is actually required.

Help me out to make it.

A rope is a bunch of primitive colliders attached by hinge joints. A plank is a cube. Attach them together to get the rope bridge. Note that this approach is inherently expensive, will run fine on a desktop, may struggle on mobile.

For a cheaper option you can build a model and animate it.

The cheapest option is to just have a static bridge model and colliders.